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27th February 2008 - Added new sections :
- Mortal Skill Lists
- Seed List
- Treasure Hunt
21th February 2008 Disc 4 Walkthrough with some Side Quests
19th February 2008
Added Cubical Music Score FAQ and Spell List
18th February 2008
Disc 4 Walkthrough with some Side Quests (Kelolon Village)
16th February 2008
Disc 4 Walkthrough with some Side Quests
14th February 2008
Disc 4 Walkthrough up until City of Numara (revisited) and The White Boa
Also added World Map Locations section !!
13th February 2008
Disc 4 Walkthrough up until the Great Ancient Ruins
12th February 2008
Disc 4 Walkthrough updated with some Side Quest
11th February 2008
Tips & Tricks section Updated.
10th February 2008
Disc 3 Walkthrough is done !!! Working on Disc 4 walkthrough next ;) Also upped the Lost Odyssey Main Theme to the OST/Tracklisting section.
9th February 2008
Disc 3 Walkthrough up until the Frozen Trail (Finished)
7th February 2008
Disc 3 Walkthrough up until the Frozen Trail
5th February 2008
Disc 3 Walkthrough up until Gohtza City
3rd February 2008
Disc 2 Walkthrough is done !!! Working on Disc 3 walkthrough next ;)
2nd February 2008
Disc 2 Walkthrough Up until the City of Saman
1st February 2008
Disc 2 Walkthrough Up until the Black Cave
31th January 2008
Disc 2 Walkthrough Up until Tosca Village.
30th January 2008
Disc 1 Walkthrough is done !!! Working on Disc 2 walkthrough next ;)
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Lost Odyssey Walkthrough V 0.1 - INCOMPLETE
Written by : Webmaster @ Lost-Odyssey.net
Sorcerers Shrine
Just ride the platform here and it'll take you back to the Crimson Forest. Now go exit the forest and Kaim will recalls yet another fragment of his dream. Back in the world map, head back to the City of Numara.
8. City of Numara
Go walk near the fountain for more scenes. After some long cutscenes, you will encounter a battle against some Numara Soldiers.
Battle : 4x Numara Heavy Corps
HP : About 400 each
This battle shouldnt be a problem, just keep hitting them with normal attack and Jansen use his magics.
 Battle Against the Numara Soldiers
Numara Palace - Corridor Garden
After the funny cutscene (lol), head north for an intersection, then take the east path. Keep following it and take the elevator up to the next level. Take the western path that leads into another elevator, this time going down. Head south west and Keep following the path here for another elevator going up. From here just keep following the path south until you reach a save point. Head south to the next screen for more scenes.
Numara Palace - Facade
Follow the path downstairs, then keep heading south to the next screen. More scenes, followed by a boss battle.
Boss Battle :
Magic Heavy Tank (HP about 1500)
Cannon (HP about 1500)
Tank Unit (HP about 1000)
Cannon Unit ???
Focus your attack on the Cannon first. Keep attacking it with magic attacks, and have one of your party member to heal with Zephyr Magic. After you took down the Cannon, the Cannon Unit will be gone too, which leaves you with two more targets (Magic Heavy Tank and Tank Unit). Target the Tank Unit next, and after you destroyed it, focus on the only target left (Magic Heavy Tank). This battle shouldnt be too hard compared to the recent boss battles.
 Boss Battle : Magic Heavy Tank
After the scenes, you will be given a composite magic tutorial. Now exit back to the world map, and head to Port of Numara on the world map
Port of Numara
Go save at the save point if you want. From the save point here, head north east and explore around until you found the shipyard.
 Check the Door behind this area to reach the Shipyard
More scenes. That's a pretty badass ship we have there :D And we're going to steal that for OUR RIDE. Pretty neat. Anyways, just head north and enter the ship for more scenes. Afterwards, go read the tutorial of how to control the ship. Before exploring anywhere, go enter the ship first (RB) for more scenes. Please do note that while you're riding the ship, you can save anywhere on the world map.
 That's your new ride right there, the "Slantnose"
Now, with your new ride, feel free to explore around. For your next destination, explore around the north east area for a dry land, and disembark from your ship (using "A" button). More scenes and now this time it's Seth's turn to reveal a fragment dream of hers. Back in the world map, enter the new location : Tosca Village.
 Head north east to reach the Coast of Tosca (Marked Red in Map)
8. Tosca Village
Hmm seems like the people around here knows Kaim already. Anyways feel free to explore around if you like, just dont enter the inn for now. Talk to the little kid near the bridge and he'll give you a Magic Powered Locator LV1. The kid will also tell you to find a treasure of his, and a treasure hunting tutorial will ensues.
 Talk to the Kid to get "Magic Powered Locator"
Anyways, go talk to one of the old man here for another fragment of Kaim's dream. To find the treasure that little kid mentioned before, just go near the waterfall and jump over the platform and examine around near the Kelolon statue to find Medusa's Head.
 Medusa's Head
Once you're done exploring the town, go to the inn for more scenes. Afterwards you'll be controlling Kaim again. Explore the Inn for more items. There's also a shop here at the 2nd floor, so feel free to buy anything you need (Get 2 Killing Cutlass for both Kaim and Seth if you have the money). Once you're done, head down to the bar downstair for yet another scene. Next morning, exit the inn, and take the north exit from the village to reveal a new locations on the world map. Head to the old Sorceress' mansion next
9. Old Sorceress's Mansion
Go pass the gate and....zomg. This place is spooky indeed.
 The Creepy mansion
Go enter the mansion for even more sighting...hmmmmmm. There's a save point here, open the treasure chest for Cure All, and check the blinking object opposite the save point to find a Poem Fragment. Head north to the next screen....time for a puzzle.
Explore the maze for 2 treasure chests containing Cure all and Bow Plate. There's nothing you can do in this room at the moment, so go back to the previous room with a save point.
 Bow Plate
Take the west door first to the next screen. Here check the blinking item for Poem Fragment B.
Now head to the long corridor up north with a mirror at the end. There's 3 doors on the left, and you only need to open the middle one. After the battle, grab the Large Mirror Jewel from the floor. Go back south and check the large mirror on the south west.
 Large Mirror Jewel
The Past Within the Mirror - Hallway
Here, push the statue to the right until you can't push it any further, and continue north into another mirror. In the next area, just head all the way down and unlock the door that is previously locked. Open the door to go back to the main hall. Here, go climb the stairs upstairs and check out the Large Clock with plate symbols. Open the treasure chest next to it for Grounda Bomb. Examine the clock now, and choose the "Pot Plate" here to receive Red Cooper Band, and both doors on either end will be unlocked.
 The Large Clock with Plate Symbols
 Choose the Pot Plate to unlock both doors and Red Cooper Band
Take the left door first and unlock the treasure chest for the last Plate : Wheat Plate. Take the other door and open the treasure chest for Soul Medicine. Now you're done here, go back downstairs, enter the east room and go through the mirror to go back to the present.
Open the treasure chest here, and go north at the end of the hall near the mirror at the end for Poem Fragment C.Now go back to the main hall, and enter the western room. And if you push the statue earlier in the past, the statue will be gone here and you can open the treasure chest containing the last plate , Celestial Plate.
 Celestial Plate
Now you have all the Plates ready. Go save your game and head north to the puzzle room. Put the plates in this order.
Pot Plate
Bow Plate Wheat Plate
Celestial Plate
The door will unlock. Examine the blinking object first for Poem Fragment D. Now go down the stairs for even more puzzles? Hmm. Read the stone tablet, and one of the plates will starts to blink.
 Time for more Puzzles
There are 4 mirrors here, enter the 2nd mirror from the left, then check the plates here. The plates will stop blinking. Go back to the main screen and enter the 4th mirror from the left (the last one) and examine the plates again to make the plates stop blinking. Repeat this with the 3rd Mirror from the left, and then the first mirror from the left. The stone tablet on the main screen will breaks. Now go enter the 3rd mirror from the left, and examine for a lever near the miror to bring up a platform.
 Examine the Lever to bring a platform up
Now enter the 2nd mirror from the left, and enter the mirror on the west. Follow the path here and go past the new raised platform to a Treasure chest containing Goddess Medicine, and another mirror. Enter that last mirror to reach a treasure chest containing Lost Magic. Now you're done with this maze, you can go back and save first if you want, and once you're ready, go through the door on the north for more scenes. Get ready for another boss battle.
Boss Battle : Old Sorceress
Body of Thought x 4 (1550 each)
The boss will keeps changing the elements. So be careful with using magic. If the orb is green, you can use fire for more damage, if the Orb is red you use Aqua magic etc etc (just think the common sense of elements and you'll be fine).
Have Kaim and Seth use normal attacks so you dont have to worry about the elements, and the rest of the party using magics, just becareful hitting the wrong element or it'll heal them instad. Please do note that you need to kill all the little orbs before the Old Sorceress runs out of HP. This batttle shouldnt be too hard.
 Boss Battle
Now head out from the mansion for more scenes. Back in the world map, check the Nortern Cape first before heading to the Black Cave.
Northern Cape
Yep, this is the exact same place you keep seeing in Kaim's dream. Anyways, there's nothing much you can do here except getting two items. Take the west path for a treasure chest containing Lion Heart accesory. Take the other path east, and on the way, check for a blinking object for Cubic Music Score 4. That's all for this place, just head back to the world map and head to the Black Cave - South
10. Black Cave
Sarah will open the gate for you. Yay. NOw continue on for more scenes, and a battle.
Battle: Dark Sorcerer (HP 900) and 4x Nightflier (220 hp each)
Just kill the Night Fliers first, then focus on the Dark Sorcerer. Be careful using Magic attack on the Dark Sorcercer cause it might counter you with a magic attack!!
At the intersection, take the north east path for another intersection. Ignore the south east path, so keep going north for another intersection. Take the north east path to reach a treasure chest containing Stone Beast Thorn. Back to the intersection and take the west path for another intersection. Take the south path first, and check the glowing thing at the end for Goddess Medicine.
 Goddess Medicine
Go back up, and take the north path. Check the skeleton on the north to reveal another fragment of Kaim's dream. From here, head east to reach the higher area. Jump over and keep heading south to find a treasure chest containing 3 Giant Feelers.
 3 Giant Feelers
Now take the path leading east. When the path turns north, check out the ledge at the south, and you can jump over it to reach a treasure chest containing Seed. Now continue north to reach the next area.
The Black Cave - Foul Swamp
Continue on for more scenes. Touch the thing, and try to avoid walking on the swamp as they'll suck your HP. Now continue up north. At the intersection, you can head all the way west and grab the blinking item at the end for 500 G. There's also another treasure chest at the east containing Power Drink. To continue, just keep heading north all the way until you reach the next screen.
The Black Cave - Grea Hall of Foul Creatures
Little scene here. Keep following the path and at the intersection, take the south west path first for a treasure chest containing Scroll of Dissection.
 Scroll of Dissection
Now take the east path to the next screen
The Black Cave - Helltrap
If you want to know why this screen is called Helltrap...because there are many holes here, and if you fall in one of them, you'll be back at the Foul Swamp and you need to climb up all the way again. So, be sure to keep that little wisp thing so that you can see in the dark. Also, beware that the little wisp might dissapears if you go near the windy area, so be sure to avoid them. Just make sure those little wisp keep following you til the end. Anyways, Keep following the path north until it turns south and reach a bigger area with even MORE HOLES. In this area, be sure to walk (not run) so you can avoid those holes easier.... remember if you fall on them, you have to go all the way up from the Foul Swamp !! Keep going south and follow the path until it turns north east to find a SAVE POINT (FINALLY, im starting to hate this place). Open the treasure chest nearby for a Seed. Now keep going to the next screen.
Black Cave - Great Hall of FOul Creatures.
Keep going, and ram the thing at the end for more scenes. Now, go fight about 3 or 4 of these monsters and the party will hint you to find the "leader". You can find it by reaching the red marked spot on the mini map. Its basically the same monster but with red color.
Boss Battle :
Rough Servant x4 (HP 1360 each)
Rough Queen (HP 1500)
Focus on the servants first, and kill them one by one. To do the damage, just use any Lv5 Black Magic (Flara, Aquara, etc. At the moment only Sarah and Jansen can use Lv5 Black Magic). After you wipe out all the 4 original servants, the queen might call for help and more servants will comes to aid her. But ignore these new servants. For this entire turn, use both Sarah and Jansen cast Flara Magic to the Queen and the rest cast Flare to the Queen. Yep, we need to kill the queen asap before she calls for more help. After you killed the queen, the servants should be piece of cake to handle.
 Rough Queen
After the battle, head through the gate on the north to exit back to the world map. Finally!!
11. City of Saman
Feel free to explore the town for items, especially inside the inn as usual. Head to the shop at the north west and talk to the shoemaker inside the weapon/item shop for another fragment of Kaim's dream. At the weapon shop, go buy 2 Hard Spatha for Kaim and Seth. If you have spare money, be sure to buy Sorcerer Earrings (Lvl 4 Black/White Magic),and Magic Trial Record (Lv2 Composite Magic). Go enter the house east from the shop, and examine the blinking object for Secret Ledger. Head out from the house and continue east and try to exit the screen. A guy will stop you asking about the Captain. Anywas, you cant enter the port without him, so head back to the inn and talk to the guy standing outside the rest room to find him.
 Talk to the Captain
Now head back to the port for more scenes. When you're read, choose to board the ship. Get ready for a boss battle.
Boss Battle :
Mantalas (HP : 3050)
3x Manta (HP : 620 each)
Use Flara on the Mantas to kill them off in one turn. After you killed them, the boss will summon even more of these things, and it will hide out to the sea. Just keep on attacking them with Flare/Flara magic and you're bound to hit the actual boss sometimes. This battle shouldnt bee too hard.
 Boss Battle
After the battle, another dream will be revealed, and more scenes.
12. Experimental Staff
Before going anywhere, you can head inside the ship for a shop and a save point. When you're ready, get off the ship and follow the only path until it leads you into an intersection. Take the south east path first for a chest containing Slot Seed, then take the other path North West. Keep following the path until you reach another intersection, again take the south east path first for a chest containing 6 Generators. Continue north west through the gate to the next screen.
Experimental Staff - Power Division
NOTE:
During random battle, if you encounter Uhra's guardsman, be sure to use Jansen's STEAL command to stole some gate pass. Steal at least 5 of them, you're going to need them later.
 Steal Gate Pass From the Soldiers Here
Follow the only path until you see more scenes. Ignore the ladder going down at the east for now, so climb the stairs and open the treasure chest for Cure All. Now continue west to the next screen.
More Scenes, and operate the green switch to bring a platform up. Ignore that and head west until you found another lever. Operate it to move the platform down and operate the green switch leading you to a treasure chest containing Aqua Mine magic. Take the moving platform back up and continue west for another green switch. Cross over the platform and check the monitor for a scene. This is where you use your Gate Pass you stole from the soldiers earlier.
 Time to make use of those Gate Passes
Before taking the elevator up, go back and cross the platform and take the nearby ladder down. Open the treasure chest for 4x Pendulums. Go back up and head south to find another security monitor. Insert another Gate Pass here and open the treasure chest for Knight Earrings.
Now go back to the elevator on the west before and take the elevator up. Here oprate the green switch to raise a platform up, and use another one of your Gate Pass for a chest containing white Lous and a ring. Now take the ladder down for another chest containing 5x Gutsy Cloths.go back up and cross the platform to the east. Lets call this POINT "A". Ignore the green switch here for now and take the moving platform and follow the path north west. Ride another platform here and operate the green switch to raise a platform up, and another one to drop the big box down. Continue on to the east and ride another moving platform. On the way, examine another green switch to raise the platform up. Now go all the way back go point "A". Now you can examine that other green switch to move the big box away. Now ride the same moving platform before and you can go through this time. Reach the other end, and operate the green switch again to put the big box back down. Ride the same moving platform and you can get off here.
Operate the green switch on the way and head to the next moving platform. Head south and operate another green switch on the way and keep going south until you reach an intersection. Head east first and take the elevator down. Use another Gate Pass here and take the elevator back up. Head west and operate the green switch and use your last gate pass here to go through. Continue south to the next screen. Here head west and take the door which leads to a treasure chest containing Fire Charm.
 Fire Charm
Go back outside and climb the stairs all the way up until you find a treasure chest and a save point. Continue to the next screen
Experimental Staff - Glass Chamber.
More scenes, and get ready for a boss battle.
Boss Battle : Gongora
HP : about 10.000 ?
Just keep attacking him, after doing about 10.000 damage, he will wipe out your party with his magic. You can't win this battle.
After all the scenes, the building will collapse and you have to get out from this place asap !! Just run away from all the battles, and head south to the next screen and climb the stairs all the way down .
 Time's Running out !!
Experimental Staff - Upper Division
Head west then south to go back outside. Just take the stairs down all the way.
Experimental Staff - Operation Division
Follow the path west, then north then east until you reach the next screen.
Experimental Staff - Power Division
Head east then south. Remember the ladder we ignored earlier in the game ? Head east to find a ladder and take it downstairs. Go cross the platform and open the treasure chest for a Power Drink. Take the ladder down, and open another treasure chest containing Red Snake and Snake Ring. GO down another ladder to reach the bottom, and head north east to the next screen. From here just go north to reach back to the ship. More scenes, and that's the end of disc 2 !!
TO BE CONTINUED TO DISC 3
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